Richard Colson
Image Recorder
Image Recorder
2006
The size of each picture element is dependent on how close the viewer is to two ultrasonic sensors that are connected to the computer via the serial port. The data is read by a micro controller. The image data and the sensor readings are combined with customised software in processing. The aim of the piece was to underline the fact that human perception is very far from being objective and that there is a whole range of things that tend to interfere with an unquestioning, uninterrupted gaze at the world (Colson, 2007).
I find that this is the sort of thing I need to touch on when applying the interactivity of art into a practical setting. The reaction of the art piece in question should not be the same to an approaching spectator, and on that logic, neither should it be the same for everyone who approaches it. I have already seen the latter due to displaying my large, pen drawings. Even my own reactions are not the same. I may have created them, but I always saw something new or started gazing at a different point of the drawing. In an interactive context, can this also be done for the artwork, can it ever truly be alive?
I have lately been playing with Isadora, based on what I learned in the first term (more on that in a later post). It shows promise in helping me to achieve this project.
Video demonstration of Image Recoder
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