Tuesday 12 November 2013

Various research sources into Interactive Media

Some lesson ago, I gathered a multitude of research material. So, I'm running them by briefly (just so that I can actually refer back to them at a glance):

'Reactable'
A strange, touchable instrument that emphasised concept more than technology. You can move the objects around and create different soundscapes.

'HideOut' - Augmented Reality Books, research conducted by Disney
This research project endeavour explores how mobile projectors interact with other surfaces, which reaches into the game projection paradigm.

'The World That Was' interactive table - based at the Los Angeles Museum of the Holocaust
This is the one I found most interesting, as we were presented with a collaborative project that involved the design and development of an interactive information kiosk, revolving around the UK riots that happened in the 19th century (more on that in the next entry).

Historic Duxford, Living and Working in Duxford - Interactive projection map
As part of the History of Duxford project designed by Met Studios, Heritage Interactive developed two displays for IWM Duxford. This being one of them which incorporated people's own experiences.

Snibbe Interactive was also mentioned in this lesson, and I've long been aware of Scott Snibbe and the influential hand he's had in interactive media and art. Snibbe Interactive is one of the two companies he founded for the purpose of building immersing installations (the other one being Scott Snibbe Studio - developing apps). Scott Snibbe was another initial inspiration and relevance to my project proposal, which I will highlight in a separate article.


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